XR Portfolio
Michael Agredo XR Developer
I build immersive products that move from research to real-world impact. My work combines Unity development, product architecture, and XR solutions for digital twins, ad hoc hardware integration, and real-time human-machine interfaces connected to simulation environments.
A bit of my Work
Here you can explore MVPs, live commercial services, productized solutions, prototypes, and research projects I have worked on.
Kuracy
Subscription-based neurorehabilitation platform integrating XR, remote session control, analytics, and a web admin module.
Open project
ArmRest
Mixed reality rehabilitation system combining VR and real-world object interaction for upper-limb recovery in hospital environments.
Open project
CleanSheet
Goalkeeper training platform in VR with realistic drills, body tracking, haptic integration, replay, and data export.
Open project
Research Projects
Lower Limb, Trevol, and Valora: applied research initiatives that explored and validated XR capabilities in clinical contexts.
Open projectFrom prototype to deployment.
Stakeholder alignment, feedback loops, and translating real needs into code, architecture, and integrated hardware-software stacks.